
In some situations, you could run the risk of landing useless cards. While you can set a deck of up to 15 cards, the randomised nature of fights can add some tedium. It's unique, frantic and adds tactical elements to battles. You may be gifted a sword to attack your enemies or you can even use Dicey as a walking time bomb. Depending on the dice roll, you can choose one or all of them, each coming packed with special abilities.
#Lost in random genres series
As they consume more, you'll be able to throw them down which stops time and allows you to use a series of randomised cards. Instead, you'll have to smash crystals on foes, which in turn Dicey will absorb. Even doesn't have any weapons at her disposal aside from her trusty slingshot, but it's not for damaging enemies. When you're not exploring these beautiful zones, you'll be engaging in some pretty unique combat. For the most part, it keeps the narrative feeling fresh but is occasionally bogged down by fetch quests and pacing issues. Venturing into a new zone is always exciting, offering new sights, sounds and story beats to uncover. There's also Threedom, a warzone that is ruled by triplets fighting against each other. Two-Town for example is a place where its citizens suffer from split personalities, and in some cases, literal body doubles. The adventure takes you both across every realm of Random, each bursting with its own personality. Not long into the story, you'll also meet Dicey, a cute companion who joins you along for the ride. Unfortunately, Even, who is a Oner, isn't too happy that her sister, a Sixer, has been taken. The children in Random are all expected to roll a dice when they reach the age of 12, to determine which of the six lands they'll belong to. The story has you playing as Even, travelling across the world of Random to find Odd, your sister who has been taken by the evil queen.

Despite this, it always has its own identity, never once feeling like a carbon copy of the director's past works.

That form of cult classic status is hard to achieve, but it's one we believe Lost in Random may stumble across in years to come.Įverything about the game comes with a Tim Burton feel.

It's only years later that it would be a surprise to find nobody you know has heard of the game, let alone played it. It's the sort of game you could imagine stumbling upon in your local video game store with tantalising box art that just begged you to try it, before later finding you've fallen in love with it. That's not to say it feels dated, not at all, but instead it comes from an era where developers took risks with unique and interesting IPs. Original Review (Tue 14th Sep, 2021): Lost in Random feels like the sort of game that would have come out 15 years ago.
#Lost in random genres update
Update (Thu 14th Apr, 2022): With Lost in Random now part of EA Play and Xbox Game Pass Ultimate, we're re-sharing our original review from last year to give you an idea of what to expect.
